Guild Wars 2 | Lunar New Year 2024 Dragon Fireworks
Final Fantasy 16 Trailer FanArt
Saw this FX in the FF16 Trailer and wanted to see if I could copy it.
Jedi Crash Site Search
This was my final for my Texturing and Shading for Games class. This project was inspired by old WWII plane crash sites in the jungles of the South Pacific.
Magic Weapon Attacks
My final project for my time at Gnomon. This was a collaboration with 2 other students, using their prop weapons to create VFX for. Weapons: Hammer by John Chung Spear by Joyce Jiao Characters/Environment: Paragon Assets, Unreal Marketplace
Dragon Fire War Hammer
I created the FX for this war hammer modeled by my school mate John Chung. Weapon: John Chung Character: Paragon Serath, Unreal Marketplace
Jedi Interceptor Flyby
One of my favorite projects during my Demo Reel in school based on Star Wars.
Ground Impact
This is my learning project for Vertex Animation Textures. This was a very fun but time consuming project learning VAT from Houdini.
Ice Explosion Attack
Final project for my VFX for Games 1 class. This class started my learning of real-time FX systems and I absolutely fell in love with it.
Magical Egg Hatching
This is my Houdini 4 Magic Egg project brought over into Unreal Engine 5.
After Image Dash FX
This was an in between project while I was having trouble learning VAT's. Here I learned how to use the Skeletal Mesh system inside Niagara to do new effects.